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Fraser Ibbotson - 647603

  • Home
  • About Me & Contact
  • Biz – Portfolio
  • Fraser Ibbotson – Graphic Design Portfolio
  • Industry Portfolio
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  • About Me & Contact
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  • Fraser Ibbotson – Graphic Design Portfolio
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  • PPD

Author: ibbotson2020

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Jan 31, 2023ibbotson2020601164 - Designer Self

Post 6 – 661841 – Immersive Design – Audio Implementation & Premiere Pro Editing

Jan 10, 2023ibbotson2020661841 - Immersive Design

Now that I had the visual aspects of the video done, I could turn my attention to the audio I needed. This would require a mix of ambient sounds I can find online through a service such as Freeshound.org but also voice recorded lines. You can see the references for the audio clips I sourced…

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Post 5 – 661841 – Immersive Design – Dev Log PT.2 – Embodiment & Exporting VR From UE5

Jan 9, 2023ibbotson2020661841 - Immersive Design

Now that I had my environment finished, I could turn my attention to how to make that environment play nicely with rendering VR video. At the moment it was simply an environment set for still renders like I have done with my other assignments, so it was time to consider things like embodiment and just…

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Post 4 – 661841 – Immersive Design – Dev Log PT.1

Jan 7, 2023ibbotson2020661841 - Immersive Design

Now that I know what environment I can move onto the actual production of the environment. Below you can see the greybox shots of the environment, which is where I will be starting the modelling from. One of the questions I do have about the production for this environment is how many individual people models…

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Post 3 – 661841 – Immersive Design – Pre-Production – Evaluating Ideas & Final Scenario Selection

Jan 5, 2023ibbotson2020661841 - Immersive Design

Now that I have a deep understand of what does and doesn’t make for a good VR experience, I can go back to the ideas I outlined in my initial response post. Outlining what I think would work well about that scenario and what wouldn’t when considering the format, I need to produce (a one-minute…

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Post 2 – 661841 – Immersive Design – Pre-Production – Considering VR

Jan 3, 2023ibbotson2020661841 - Immersive Design

Now I have three ideas which I could develop into my scenario I need to understand how I should go about creating an experience specifically for use in VR. I have never experienced VR video personally so understanding the theory behind what makes for a good VR experience and what doesn’t will be vital to…

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Post 1 – 661841 – Immersive Design – Pre-Production – Initial Response

Jan 1, 2023ibbotson2020661841 - Immersive Design

Before I begin thinking of the designs and video I need to create for this module I want to initial explore Alice in Wonderland. A story I have never experienced previously. Then I will point out the various sections of the story which I think could translate well into a visual or game idea, after…

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Post 10 – 601165 – Major Project – Pre-Production – Proposal Summary & Asset List

Nov 28, 2022ibbotson2020Proposal

In this post I am going to detail why I chose to make a 3D Environment for my major project and what I have gained in creating this proposal document. While I have included summary paragraphs in each blog posts here I will take a brief overview of what I have gathered in creating this…

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661893 – Digital Storytelling – Pre-Production – 3D Blockout & Storyboarding

Nov 3, 2022ibbotson2020661893 - Digital Storytelling

As previously stated, I am not actually submitting my environment for this assignment, rather a video of that environment that tells a digital story. This means that I am not creating an environmental story the same way one would when implemented into a game world, with a player being directed solely by their own interest.…

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661893 – Digital Storytelling – Pre-Production – Idea Selection & Definition

Nov 2, 2022ibbotson2020661893 - Digital Storytelling

Now I have developed my initial ‘what if’ ideas into fully fleshed environment ideas, with their own themes and characters I can decide which scenario I will pursue and start to create the scene. Here I am going to give a synopsis of the complete environment ideas, with themes and characters implemented and explain my…

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