Fraser Ibbotson - 3D Artist

Aspiring 3D Artist, First class degree in Games Design from the University of Hull.

Welcome to my portfolio. I’m Fraser, an aspiring 3D artist with three years of experience study within the field, with a passion for visual storytelling.
I have a keen eye for detail and a thorough understanding of the technical requirements surrounding my art.

Technical Skills

Through my years of study, I have developed knowledge of a wide range of software’s. From those vital to the creation of 3D materials to ones designed to help supplement the presentation of these assets. I am always keen to develop my understanding of the technical processes behind creating beautiful 3D art.


3D Art

For three years I have fostered a keen interest in 3D art, below are some examples of my past projects along with technical breakdowns of each.

Victorian Home Project

A poor woman’s 1900’s home. The days newspaper crumbled at the foot of the door details Jack's latest crime. The room is visibly ruined, with broken furniture and smashed windows boarded up; except for a baby’s cot covered with fine blankets in the corner. The woman has no choice but to work despite her terror of the dangers, someone has to provide for her baby…
Environment Synopsis

Created with the intention to refine my visual storytelling, this environment took a lot of research around the time period to create. I enjoyed researching the character and gathering references to how poor homes would look in 1900 London to create a believable visual.

Technical Specifications

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Map Resolution:

96,341 tris

Autodesk Maya; Substance Designer; Substance Painter; Unreal Engine; Adobe Photoshop

3

2K

Bob Semple Tank Project

1941, The empire of Japan threatens the safety of New Zealand. With fears of being cut off from British supply New Zealand’s minister of works Mr. Bob Semple puts together plans to convert small tractors into rudimentary light tanks. Fitted with six 7.7mm Bren light machine guns and protected with 8-12 mm corrugated steel armour, the Bob Semple tank was used as a propaganda piece to lift civilian spirits. It did that, providing the people of New Zealand with a good laugh…
Project Synopsis

I wanted to create a historic vehicle with an element of humour to it. The ‘Bob Semple’ tank is a well-known historical vehicle however few high qualities reference images exist; making it a fun and challenging vehicle to create. I enjoyed creating the corrugated armour and exploring using MASH systems within Maya to create the tank treads.

Technical Specifications

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26,032 tris

Autodesk Maya; Substance Painter; Marmoset Toolbag; Adobe Photoshop

1

2K

Shotgun Teddy Bear Project

A single gun, worn and bruised. A trusty companion in a post-apocalyptic world, a small teddy bear keychain hugs the barrels. The reminder of a life once lost, a reason to keep on fighting or a reminder of an oath once sworn perhaps?
Project Synopsis

Visual storytelling was at the forefront of this piece. The gun contrasting sharply with the pink teddy bear to create a memorable visual. The blood splatter and dirt covering the trinket speaking to a tragic past. I really enjoyed exploring visual storytelling with this piece and developed my texturing prowess considerably during its creation.

Technical Specifications

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56,762 tris

Autodesk Maya; Substance Painter; Marmoset Toolbag; Adobe Photoshop

1

2K

Vintage Ford Project

Once the pride of automotive achievements, this vehicle is a remainder of engineering might. Now dirtied and tired, the once pristine vehicle shows the trials it has endured. Perhaps we see a vehicle stolen from its rightful place, damaged and dirtied as it was forced from its home. Or maybe we see a father’s pride and joy, driven like it has never been by during a teenage joy ride.
Project Synopsis

Creating a truly original vehicle from real historical references was a fascinating experience; blending references together into a shape that gave the visual of a real-life car design. I became much more adept at creating complex shapes within Maya with this piece and experimented with things like opacity masks when texturing.

Technical Specifications

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76,452 tris

Autodesk Maya; Substance Painter; Marmoset Toolbag; Adobe Photoshop

1

2K

Material Art

Another recent interest of mine takes the form of material creations. While still new to using Substance Designer I find the art form fascinating and am hungry to further develop this skill. See examples of my work, all of which are tile able with smoothed seems and complete with editable functions when ported into Unreal Engine.

Thank you for viewing my portfolio!

If you would like to hear more about my works or think I can help you in whatever creative pursuit you envision, please feel free to contacting me.

Email: fraser.22@hotmail.co.uk
LinkedIn: https://www.linkedin.com/in/fraser-ibbotson-8b8a2a213/