Skip to content
  • Year 1 Modules
    • Semester 1
      • 400573 – 3D Asset Design
      • 440946 – Intro To Game Engines
      • 440947 – 2D Art for games
    • Semester 2
      • 400572 – Team Project
      • 440948 – Introduction to Motion Graphics and Animation
  • Year 2 Modules
    • Semester 1
      • 500730 – 3D Character Design
      • 551307 – Creative Business: Pitching & Design
        • Biz – Portfolio
      • 551309 – Level Design
    • Semester 2
      • 500728 – Professional Practice
        • Class Work
        • Development Log
        • Team Project
      • 551308 – Rapid Prototype Design
      • 551310 – 3D Character Animation
  • Year 3 Modules
    • Semester 1
      • 601166 – Visual FX & Post Production
      • 661893 – Digital Storytelling
    • Semester 2
      • 601164 – Designer Self
      • 661841 – Immersive Design
    • 601165 – Major Project
      • Proposal
      • Development Log
      • Practical
  • About Me & Contact
  • Fraser Ibbotson – Graphic Design Portfolio
  • PPD
  • Industry Portfolio

Fraser Ibbotson - 647603

  • Home
  • About Me & Contact
  • Biz – Portfolio
  • Fraser Ibbotson – Graphic Design Portfolio
  • Industry Portfolio
  • PPD
  • About Me & Contact
  • Biz – Portfolio
  • Fraser Ibbotson – Graphic Design Portfolio
  • Industry Portfolio
  • PPD

Author: ibbotson2020

400572 – Team Project – Week 4 Secondary Bookcase + Sliding Ladder

Mar 2, 2021ibbotson2020400572 - Team Project

Group Work Week four consisted mostly of me continuing to add to my environment and one team meeting in which we discussed our idea with Stuart. When the group met with Stuart Adam briefed I’m on our idea to change the game from a horror to a cleaning simulator. However it was pointed out that…

Read More

400572 – Team Project – Week 3 – Large Bookcase + marble stand base

Mar 2, 2021ibbotson2020400572 - Team Project

At this point the group really started meeting each week and discussing ideas and progress. I will list the group events first, before discussing my individual contribution each week. Group Work At this stage we had a rough idea of what the game was supposed to be. Adam provided me with basic room so that…

Read More

440948 – Intro to Motion Graphics – Assignment 1 – Animation Piece One – Swordfish Studios Logo

Feb 9, 2021ibbotson2020440948 - Introduction to Motion Graphics and Animation

I need to make at least four animated shorts that in total make up between one and two minutes in length. For this first piece I want to focus on realistic movement in the form of a game studio logo. Planning I started by thinking of the logos that I’ve seen many times and thinking…

Read More

400572 – Team Project – Week 2 – Reading Stand

Feb 6, 2021ibbotson2020400572 - Team Project

For week two I produced another model for my scene as well as developed the group project as a whole. We gained a new member this week who felt most comfortable with 2D art, as such the group suggested she make paintings for the rooms to display. I also wanted the team to lean more…

Read More

400572 – Team Project – Week 1 – Ornate Chandelier

Feb 4, 2021ibbotson2020400572 - Team Project

During the first week I felt like the groups ideas were still likely to change and as such I thought I should make an asset which could be used in other environments than just a library. In case I later make something other than a library for the project For this asset it was something…

Read More

400572 – Team Project – Environment Planning – Asset List Research

Feb 4, 2021ibbotson2020400572 - Team Project

Before I could start with my production pieces, I had to get a good idea of the assets I needed to make to fill my room. In essence my task for this group project was to make a 3d Library environment for the player to explore. This would require the creation of many assets which…

Read More

400572 – Team Project – Post 1 – Initial Response

Feb 4, 2021ibbotson2020400572 - Team Project

For my team project I was assigned a 3D prop making role. We decided to make a first-person 3D horror game set in a haunted mansion, there are three 3D designers and each of us have decided to split the game world map into three parts. I will be designing the library for the map…

Read More

3D Art for Games – Assignment Part 2 – ‘Diner Pack’ Asset Video

Jan 27, 2021ibbotson2020400573 - 3D Asset Design

In this post I will ink the video I will submit for part 2 of the assignment. I will also list my overall thoughts on my assets as an asset pack. I approached the video as a sort of promo for the asset pack and so I thought it would be nice to add music,…

Read More

3D Art for Games – ‘Diner Pack’ reference list

Jan 27, 2021ibbotson2020400573 - 3D Asset Design

I’m unsure how to present the reference list in its own blog post. I have referenced the resources used in each asset in their separate production posts but to meet the criteria I will list the various references in alphabetical order below. ‘Diner Pack’ Reference List: Adexa.co.uk. Professional Espresso Coffee Machine Automatic Tall Cups 3 groups…

Read More

Intro to game engines – Devlog 5 – Playtest Response

Jan 25, 2021ibbotson2020440946 - Intro To Game Engines

While my game wasn’t as far along with development as I wanted, I did manage to get a few people to playtest my game and took their comments on board. I approached three people, each of whom had different experience with games. I have listed their quotes below along with my responses to the responses…

Read More

Posts navigation

Previous 1 … 10 11 12 … 15 Next
Developed by Shuttle Themes. Powered by WordPress.