The group consisted of three members. Both Liam and I worked on the 3D environment while Jak worked on 2D elements to present the company as a game development studio such as a website and logo. Both myself and Liam would be largely working from home with Jak living on campus and gaining weekly feedback on the project. Because of this I would suggest that Jak acted as the groups leader, regardless of Liam being selected as our leader at the start of the project.

I worked with Jak in parts, offering advice on his logo design and working from the 2D floorplan he created, as well as offering to edit some of my personal logo designs made outside university for the project, (Fig.1,2,3).

Then I worked mostly on my own to produce the 3D models which I would then pass onto Liam for texturing. During which time I would work with him to help with any texturing questions as he was not confident with his texturing skills and wanted to develop in this area.

Naturally myself and Liam had to work very closely together given our roles, while keeping Jak updated on our progress so that the group may receive regular feedback. We communicated mostly through our group discord, along with a Trello page (https://trello.com/b/RIEuiUxU/team-twelve-studios) where we could keep track of the various tasks that needed completing. There was no animosity between group members and each felt comfortable offering advice, assistance and criticism to the work produced in order to achieve a result we each were happy with.