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  • Year 1 Modules
    • Semester 1
      • 400573 – 3D Asset Design
      • 440946 – Intro To Game Engines
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    • Semester 2
      • 400572 – Team Project
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      • 500730 – 3D Character Design
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  • Year 3 Modules
    • Semester 1
      • 601166 – Visual FX & Post Production
      • 661893 – Digital Storytelling
    • Semester 2
      • 601164 – Designer Self
      • 661841 – Immersive Design
    • 601165 – Major Project
      • Proposal
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Fraser Ibbotson - 647603

  • Home
  • About Me & Contact
  • Biz – Portfolio
  • Fraser Ibbotson – Graphic Design Portfolio
  • Industry Portfolio
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  • About Me & Contact
  • Biz – Portfolio
  • Fraser Ibbotson – Graphic Design Portfolio
  • Industry Portfolio
  • PPD

Category: Proposal

Post 10 – 601165 – Major Project – Pre-Production – Proposal Summary & Asset List

Nov 28, 2022ibbotson2020Proposal

In this post I am going to detail why I chose to make a 3D Environment for my major project and what I have gained in creating this proposal document. While I have included summary paragraphs in each blog posts here I will take a brief overview of what I have gathered in creating this…

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Post 9 – 601165 – Major Project – Pre-Production – 3D Blockout & Feedback

Oct 20, 2022ibbotson2020Proposal

The final step before I can start production on my environment is to create a 3D Blockout of the scene. This will allow me to get a sense for the visual I am trying to create in a 3D setting, which I find much more useful than the 2D sketches I created previously. It also…

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Post 8 – 601165 – Major Project – Pre-Production – 2D Concepts & Production Timeline

Oct 19, 2022ibbotson2020Proposal

Now I have a rough idea what sort of environment I wish to create I can begin expanding on that idea. I will create some 2D sketches to help demonstrate the visual for the environment I have in my head, which will also help me start to make a tally of the assets I will…

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Post 7 – 601165 – Major Project – Pre-Production – Environment Ideas & Selection

Oct 18, 2022ibbotson2020Proposal

:: What Make A Good Environment? :: Before I decide what kind of environment, I want to create I need to understand what makes a good game area. There won’t need to be consideration for things like gameplay mechanics with this as it will be purely for the purposes of creating a 3D visual. Even…

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Post 6 – 601165 – Major Project – Pre-Production Research – Lighting & Rendering in Unreal Engine

Oct 16, 2022ibbotson2020Proposal, Uncategorized

The last subject I want to research before I start deciding the environment I want to create revolves around Unreal Engine specifically. As I discussed with an industry contact in my LOD post Unreal Engine is as close to the AAA proprietary game engines used in the industry you can use outside of a studio.…

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Post 5 – 601165 – Major Project – Pre-Production Research – Understanding PBR

Oct 15, 2022ibbotson2020Proposal

As discovered in my industry research post, most 3d environment artist roles demand their applicants show ‘An understanding of PBR materials.’ I believe that I do create PBR textures through my use of the substance software’s. But it would still be beneficial for me to understand what is meant by the term. If I am…

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Post 4 – 601165 – Major Project – Pre-Production Research – Understanding LOD’s & Exploring Nanite

Oct 14, 2022ibbotson2020Proposal

As discussed in my industry research post many studios expect their junior artists to be able to demonstrate an understanding of LOD’s in their work. This is not something I have considered before, and appears to be a further refinement to the standard low and high poly baking I have practised for the past two…

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Post 3 – 601165 – Major Project – Pre-Production – Portfolio Critique & Professional Workflow Research

Oct 13, 2022ibbotson2020Proposal

Now that I had identified a few things a lot of studios look for in their candidates, I need to see how my portfolio stands currently. I am aware that my portfolio is not of a standard currently to be competitive in the job market, but it would be very useful to gather opinions from…

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Post 2 – 601165 – Major Project – Pre-Production – Industry Research & Defined Project Goals

Oct 12, 2022ibbotson2020Proposal

Before I can begin crafting ideas for my environment I need to understand exactly what I need to show with the piece. I need to understand what studios are looking for in a portfolio piece before I can decide on what kind of environment will highlight these aspects. :: Industry Research :: Junior environment arts…

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Post 1 – 601165 – Major Project – Pre-Production – Initial Response

Sep 26, 2022ibbotson2020Proposal

:: Initial Plan :: I considered my post university interests heavily when deciding on my major project. I hope to progress into a career as a 3D environment artist; so I will use this module as an opportunity to develop my talents in this area. creating a portfolio piece of a quality that will allow…

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